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Dungeon Arena

  • Writer: Adel Atb
    Adel Atb
  • Mar 28, 2021
  • 1 min read

Game released on Unity .

Group work done by myself and 2 colleagues:

Pierre Boussin and Quentin Leuillet.

On a Theme has the "Isaac" The player plays a wizard whose goal is to go from level to level by finishing the rooms in which he is. It has different powers that differ depending on the type of enemies (Fires, Water, Towers..)

The enemies drop golds and keys to open chests.

The more enemies the player eliminates the more levels he takes, so Power Up Spawn to improve the level of his abilities individually.

Beware all his powers are not useful against all enemies, some types of enemies are immunize against some of his powers .

Room generation is done procedurally.

All 3d model are released by me.




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