AIM Shooter
- Adel Atb
- Mar 28, 2021
- 1 min read
Updated: Apr 16, 2021
Released on Unreal Engine .
My game is an aim trainer.
It consists through 4 workshops of training are mouse shoot.
The goal is to put as much head as possible to eliminate the dummies. (Body shots are allowed but do not eliminate targets)
Of the 4 workshops the difficulty increases:
There are no more models.
Longer distance.
Mannequins on the move.
Mannequins in height.
The player must observe the position of the mannequins in order to memorize them
To be able to cough them out the next lap and make the best time.

assets used : Unreal Marcket place
Paragon Wraith
Industrial Area Hangar
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